DemoReel_StopAllExceptCareer

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DemoReel_StopAllExceptCareer +

Click My Face

Technical_Implementations_Final(1)_Copy

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Technical_Implementations_Final(1)_Copy +

CV/Resume

LA-based Technical Sound Designer focused on making audio behave, not just play. I build interactive and adaptive audio systems in Wwise, FMOD, Unreal Engine, and Unity, with a particular interest in ambient systems, spatial audio, and interactive dialogue.

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OOH You're all caught up!

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✦ OOH You're all caught up! ✦